Find a strategy to navigate a small spaceship through a series of obstacles. You have to time your movement and use power ups to get your way through.
Maneuvers has a total of 100 levels, with every 10 introducing a new concept into the challenge of the game. There is also a survival mode to see how many levels you can get your ship through without getting it destroyed once. As a sort of bonus level there is an asteroids type game where you try to survive an endless and evermore difficult onslaught of asteroids and obstacles. However, in this mode you are armed with a blaster on your ship.
Maneuvers was the second game that I created. I used AndEngine for the game's engine and its many helper classes for loading assets. This game is much more polished than Incognito. It also took half the time to make.